Why we (also) use dedicated servers

Snoopy Pfeffer gives an excellent explanation on why one should not use virtual servers or cloud to host OpenSim. We thought about it before setting up our gird, and came exactly to the same conclusion. She just gives a really good explanation on this. http://www.dreamlandmetaverse.com/forum/why-we-use-dedicated-servers

Back to life

We had a DNS issue. We fixed it, but it could take some time to propagate. If you still can’t connect, restarting your computer or flushing DNS cache may help. Otherwise, the DNS update should not take longer than one hour.

Rolling update to 0.7.3 and new server

After a couple of days testing the new release, we decided to launch the rolling update of all sims. We take this oppportunity to move them all on a new, more powerful server.

The update process has been prepared so that it will take only a few minutes for each sim.

We found out the 0.7.3 release was working pretty well, we only found one bug with a NPC function. Not enough to stop march of progress. (I will just have to wait a little bit before deploying the amazing outfit vendor I am working on).

Opensim 0.7.3 upgrade in progress

We are currently in the process of upgrading the servers to OpenSimulator 0.7.3¬†release. Currently, one of our server has been migrated, and we are checking if everything is going fine before making a rolling upgrade of all regions. We are quite excited by new features and optimizations included in this release and we are confident…