Act of (grid) God

We neglected our world recently. We didn't care and thought it would just go on, but who knows what happens when you don't care? So we came back to discover it had been destroyed: hurricanes devastated our beautiful Grand Place, water flooded our buildings, the shops have been looted and there is not a lot left, a few bits let guess what the plaza used to look like.

Back to the future. Bugs may occur.

We are working hard to bring the grid online again. It basically works, but we still have some inventory and NPCs issues after 0.9 upgrade. Working on it, any help would be appreciated.

And money support would help too.


Speculoos releases a handful of scripts and helpers for OpenSimulator

We took some time to put together some useful tools we developed or modified to fit our grid needs. You can have a look at for more info.

Universal Translator, multi-user, intelligent, working (!), and using Yandex

There are always issues with translators. The most noticeable one is... Most don't work anymore (after Google changed it's API policy). And the working ones use an API key often stop working when too much people use them together.

So I took an old beautiful project HG Universal Translator by Frank Ramos, which seems to be abandoned (last version is not working and is 4 years old, even the version sold for 1 L$ on SL markedplace is announced as not working) and made necessary changes to make it work.

Some useful inworld scripts

Part of the Opensim Debian installation framework

This subfolder of the git repository contains a few useful scripts. Some are modified versions of existing scripts, some are in house creations.

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