OpenSim core functions

We are working on OpenSim core scripting API to add some exciting functions to in-world scripting. This is devel work, may and may not be include in devel branch, and may or may not be included in the next release. osGetInventoryLandmarkParams: read more parameters...

Why we (also) use dedicated servers

Snoopy Pfeffer gives an excellent explanation on why one should not use virtual servers or cloud to host OpenSim. We thought about it before setting up our gird, and came exactly to the same conclusion. She just gives a really good explanation on this....

Back to life

We had a DNS issue. We fixed it, but it could take some time to propagate. If you still can’t connect, restarting your computer or flushing DNS cache may help. Otherwise, the DNS update should not take longer than one hour.

Servers are down

Our Opensim servers are down. OSGrid failure, yesterday, made me think “Luckily, it’s not me”. Well, today, it’s me. We are investigating and try to put it online as soon as possible

Referenced on Hyperica.com (thanks Maria)

Our regions Grand Place and Agora are now referenced on Hyperica.com.

And it was really funny for me to discover that the first noticed place was Agora (speculoos.world:8002:Agora), because of the NPC outfit vendors we made. I admit I love playing with NPC, and the outfit vendors are just an example, the dancing avatar in the middle of Grand Place is another one I am proud of.

Avatar as OpenID key

There is a lot of discussions about using or not OpenID or OAuth to login to opensim servers. But what about the inverse process? We worked out a in-house solution, using a web server with access to OpenSim’s MySQL database… More after the break. We still think the way to go would be to debug and enhance the core module of OpenSim, so suggestions are still welcome.

Update 0.7.3 and new server

After a few days of testing the new version, we decided to launch the update of all sims. We take the opportunity to migrate to a new more powerful server.

The update process has been prepared in such a way that it takes only a few minutes for each sim.

Experimenting de-centralized grid

OpenSim is supposed to be working with de-centralized server, that’s the goal of a grid, right? So, theorically, I should be able to run a region in a grid, while using another grid’s authentication server. And inventory and assets servers.

Opensim 0.7.3 upgrade in progress

We are currently in the process of upgrading the servers to OpenSimulator 0.7.3 release. Currently, one of our server has been migrated, and we are checking if everything is going fine before making a rolling upgrade of all regions. We are quite excited by new...

Give, give, do-give…

We have added a nice Paypal button to the site. There is no obligation, of course, but feel free to use it… The more money we raise, the more resources we will have to offer you a solid and powerful structure.
+